Quest - The Second Age : Rule Book, Page 15 of 16

© 1990-1999 by KJC Games. All rights reserved.

Want Another Party

If you are enjoying Quest, you might like to start another party. Each player is allowed to have three parties in a single game. Either send us the information listed on the back of the rule book or fill in the form that is on our web site. If you have friends who would like to join Quest, they can use this form too.

Got a Problem?

Quest will normally run very smoothly but very occasionally a Turncard may go missing or your results go astray. If you don't receive your turn when you expect it or have a problem sending a new one in, get in touch so we can sort it out. As long as your last turn was processed within a couple of months, we should be able to send you a duplicate.

Special Orders

The following order codes can be written in the special orders box on your Turncard and are free of charge, unless indicated. Most are for postal players only, email players should use the forms that are on our web site.
  • QS - Quest set-up card
  • PC - Party Profile Card
  • SE 3 - Spare Turncards
  • SN (0/1) - 1 = No Turncards, 0 = as normal
  • QN - Stops/restarts game newsletter
  • EI - Email Information or see http://www.kjcgames.com
  • RP - Replacement early turns rulebook (50p)
  • AL - Party Alliance Form
  • AR - Alliance Rules (20p). The first copy on turn 21 is free.
  • SU - Friends sign-up card.
  • MC - House Rules/Turn Fees information.
  • MV - Credit Card authorisation form.
  • PO - Toggle Privacy Option on/off
  • OI - Overseas payment information
  • CN 0 - First Class magazine subscription, from current issue.
  • CN - First Class magazine subscription, from previous issue.
  • CN next - First Class magazine subscription, from next issue.
  • CN (issue no.) - Specific issue of First Class magazine.
  • Turn to page 14 Goto Rulebook Index Turn to page 16



    Page Created 3rd December 1999
    Last Updated 26th December 1999